| Race | Redguard |
|---|---|
| Faction | Independent |
| Roles | Caravan factor, Contact (Sentinel) |
| First appearance | Act II — Sentinel (docks / counting-houses / back rooms) |
Caravan Factor Salim Jarin
Quick facts
Summary
A route-minded fixer who understands ports better than prayers. Salim trades in logistics: who shipped what, which guard can be bribed, and which questions will get you killed if asked in daylight.
Appearance
Sun-worn coat, ledgers with sand in the spine, rings that look decorative until they don’t.
Personality
- Practical
- Cautious
- Generous only when it’s smart
Goals
- Keep routes open
- Stay ahead of patrols and politics
- Turn danger into profit without bleeding
Secrets
- He has seen Thalmor agents near the docks buying ‘harmless curiosities.’
- He knows a warehouse where whispers happen instead of inventory.
Use in play
- A contact for travel, cover, and rumor networks.
- Can broker introductions—but expects payment in coin or favors.
Hooks
- He offers a job that doubles as cover: guard a caravan through a pass, escort a courier, or reclaim stolen goods.
- He can identify a seal or signet and explain its real meaning in the city.
Connections
- caravan-master-razzir — business (Trades routes, warnings, and quiet favors.)
- agent-vaelor — watched by (Has felt ‘polite attention’ near the docks.)
Tags
Act II, Sentinel, Investigation, Contact