Master Artificer Helvion Sarn

Quick facts

RaceImperial
FactionSynod
RolesArtificer, Shipwright (conversion), Core alignment lead
First appearanceAct IIIHidden drydock (Hope of Cyrodiil)

Summary

A Synod artificer who treats Dwemer metal like a hostile language that can still be translated. Helvion does not believe in miracles. He believes in clamps, arrays, and consequences, and he is terrified of what happens when a machine starts arguing with the world.

Appearance

Oil-stained gloves, a measuring compass worn smooth, soot along the sleeves, eyes that never stop scanning seams.

Personality

  • Exacting
  • Tense
  • Quietly brave

Goals

  • Make the ship launch without tearing itself apart
  • Keep the aetherium core stable
  • Prevent sabotage from touching the weave

Secrets

  • He has seen the plans’ margins, the parts the Dwemer wrote like warnings instead of instructions.
  • He suspects the ship’s frame was once cataloged under a false name in a sealed archive.

Use in play

  • Explains the ship’s ‘feel’ and the cost of shortcuts without lecturing.
  • Becomes a pressure source: every fix buys stability and spends time.

Hooks

  • He can ask the party to retrieve a specific Dwemer tool that ‘only exists’ in a locked crate.
  • He may insist on removing a component that a patron wants left in, creating political tension.

Connections

Tags

Act III, Synod, Engineering, Hope of Cyrodiil

Campaign Note

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